(→List of Rings:
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!'''Notes''' |
!'''Notes''' |
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− | | [[Broken Ring]] |
+ | | [[Broken Ring]] |
− | ||| <center>5</center> |
+ | ||| <center>5</center> |
|''A shattered ring that has lost any value it once had. Could it be repaired somehow?...''|| No effect |
|''A shattered ring that has lost any value it once had. Could it be repaired somehow?...''|| No effect |
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|<sub>Ring</sub> |
|<sub>Ring</sub> |
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− | | [[Willpower Ring]] |
+ | | [[Willpower Ring]] |
− | |4,200|| <center>6,000</center> |
+ | |4,200|| <center>6,000</center> |
|''This ring's power enhances the wearer's willpower, allowing him to shrug off physical blows. It can break.''|| 1/2 Phys. damage taken |
|''This ring's power enhances the wearer's willpower, allowing him to shrug off physical blows. It can break.''|| 1/2 Phys. damage taken |
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|<sub>Ring ; Accessory</sub> |
|<sub>Ring ; Accessory</sub> |
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− | | [[Evoker's Ring]] |
+ | | [[Evoker's Ring]] |
− | |4,900|| <center>7,000</center> |
+ | |4,900|| <center>7,000</center> |
|''This ring's power enhances the wearer's magical power. It can break if the user is unlucky.'' |
|''This ring's power enhances the wearer's magical power. It can break if the user is unlucky.'' |
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− | + | | 1/2 Mag. damage taken |
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|<sub>Holy ; Ring ; Accessory</sub> |
|<sub>Holy ; Ring ; Accessory</sub> |
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− | | [[Purity Ring]] |
+ | | [[Purity Ring]] |
− | |5,600|| <center>8,000</center> |
+ | |5,600|| <center>8,000</center> |
|''This ring allows the wearer to cleans himself of status ailments. It can break.'' |
|''This ring allows the wearer to cleans himself of status ailments. It can break.'' |
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− | + | | Negates status ailments |
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|<sub>Ring ; Accessory</sub> |
|<sub>Ring ; Accessory</sub> |
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− | | [[Healing Ring]] |
+ | | [[Healing Ring]] |
− | |7,000|| <center>10,000</center> |
+ | |7,000|| <center>10,000</center> |
|''This ring's power heals the wearer over time. It can break if the user is unlucky.'' |
|''This ring's power heals the wearer over time. It can break if the user is unlucky.'' |
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− | + | | Restores 25% of max HP when going under 50% |
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|<sub>Ring ; Accessory</sub> |
|<sub>Ring ; Accessory</sub> |
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|Level 1 Fusion |
|Level 1 Fusion |
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− | | [[Meditation Ring]] |
+ | | [[Meditation Ring]] |
− | |7,000|| <center>10,000</center> |
+ | |7,000|| <center>10,000</center> |
|''This ring's power restores the wearer's mental power over time. It can break.'' |
|''This ring's power restores the wearer's mental power over time. It can break.'' |
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− | + | | Restores 25% of max SP when going under 50% |
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|<sub>Holy ; Ring ; Accessory</sub> |
|<sub>Holy ; Ring ; Accessory</sub> |
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− | | [[Graceful Ring]] |
+ | | [[Graceful Ring]] |
− | |21,000|| <center>30,000</center> |
+ | |21,000|| <center>30,000</center> |
|''This ring's power makes the wearer's movements graceful, preventing a waste of energy. It can break.'' |
|''This ring's power makes the wearer's movements graceful, preventing a waste of energy. It can break.'' |
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− | + | | Halves SP consumption |
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|<sub>Ring ; Accessory</sub> |
|<sub>Ring ; Accessory</sub> |
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− | | [[Thief's Ring]] |
+ | | [[Thief's Ring]] |
− | |7,000|| <center>10,000</center> |
+ | |7,000|| <center>10,000</center> |
|''This ring's power allows the user to detect and disarm traps. It can break.'' |
|''This ring's power allows the user to detect and disarm traps. It can break.'' |
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− | + | | Disarms Chest-Traps when opened |
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|<sub>Ring ; Accessory</sub> |
|<sub>Ring ; Accessory</sub> |
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− | | [[Mystery Ring]] |
+ | | [[Mystery Ring]] |
− | ||| <center>46,000</center> |
+ | ||| <center>46,000</center> |
|''This ring's power... uh... That's a good question. Try it and see. It can break''|| Chance to upgrade Chest's content to a rare drop |
|''This ring's power... uh... That's a good question. Try it and see. It can break''|| Chance to upgrade Chest's content to a rare drop |
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|<sub>Sinister ; Ring ; Accessory</sub> |
|<sub>Sinister ; Ring ; Accessory</sub> |
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|Level 2 Fusion |
|Level 2 Fusion |
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− | | [[Soul Ring]] |
+ | | [[Soul Ring]] |
− | ||| <center>200,000</center> |
+ | ||| <center>200,000</center> |
|''The holy fire within this ring will prevent the wearer from dying; this will break the ring.''|| Revives when worn on death |
|''The holy fire within this ring will prevent the wearer from dying; this will break the ring.''|| Revives when worn on death |
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|<sub>Holy ; Ring ; Accessory</sub> |
|<sub>Holy ; Ring ; Accessory</sub> |
Revision as of 09:30, 29 June 2016
Rings are a type of Equipment wearable by all Adventurers. However, an adventurer who buys a ring in the shop won't equip it. Rings can have a +X, but since they have no stat this has no effect (other than when they are used as ingredients for a fusion).
They have various effects that triggers at appropriate times and break randomly on use, becoming a Broken Ring.
List of Rings
Purchase Price | Price |
Description | Categories | Notes | ||
---|---|---|---|---|---|---|
Broken Ring | A shattered ring that has lost any value it once had. Could it be repaired somehow?... | No effect | Ring | |||
Willpower Ring | 4,200 | This ring's power enhances the wearer's willpower, allowing him to shrug off physical blows. It can break. | 1/2 Phys. damage taken | Ring ; Accessory | ||
Evoker's Ring | 4,900 | This ring's power enhances the wearer's magical power. It can break if the user is unlucky. | 1/2 Mag. damage taken | Holy ; Ring ; Accessory | ||
Purity Ring | 5,600 | This ring allows the wearer to cleans himself of status ailments. It can break. | Negates status ailments | Ring ; Accessory | ||
Healing Ring | 7,000 | This ring's power heals the wearer over time. It can break if the user is unlucky. | Restores 25% of max HP when going under 50% | Ring ; Accessory | Level 1 Fusion | |
Meditation Ring | 7,000 | This ring's power restores the wearer's mental power over time. It can break. | Restores 25% of max SP when going under 50% | Holy ; Ring ; Accessory | ||
Graceful Ring | 21,000 | This ring's power makes the wearer's movements graceful, preventing a waste of energy. It can break. | Halves SP consumption | Ring ; Accessory | ||
Thief's Ring | 7,000 | This ring's power allows the user to detect and disarm traps. It can break. | Disarms Chest-Traps when opened | Ring ; Accessory | ||
Mystery Ring | This ring's power... uh... That's a good question. Try it and see. It can break | Chance to upgrade Chest's content to a rare drop | Sinister ; Ring ; Accessory | Level 2 Fusion | ||
Soul Ring | The holy fire within this ring will prevent the wearer from dying; this will break the ring. | Revives when worn on death | Holy ; Ring ; Accessory | 100% chance to break on use |