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Recettear Cover (English)

English box art.

Recettear: An Item Shop's Tale
is a Japanese indie (doujin) game developed by EasyGameStation that combines RPG-style shopkeeping with dungeon-crawling. The game was first released and distributed at Comiket 73 in December 2007, then later translated into English by Carpe Fulgur and made available on the digital distribution services Steam, Impulse, and GamersGate in September 2010, where it has since gained popularity.

In Recettear, you play as a young girl named Recette Lemongrass whose father has vanished and left her with a substantial debt. Luckily, Tear, the fairy representative of the Terme Finance Company who comes to collect her debt, is somewhat lenient -- and, with her help, Recette opens an item shop named Recettear to begin the difficult task of earning enough money to chip away at her debt.

You can gain your worth by buying low and selling high in the shops, or by exploring dungeons in an attempt to acquire expensive items from monsters and treasure chests.


Game Modes





Character Slime Fluid
Characters Items
Steel Sword GreenSlime
Equipment Enemies
Dungeon Gameplay
Dungeons Gameplay

Recent Wiki Activity

  • discussion page Talk:Pricing Mechanics
    created by MTaur
    New page: I can't make sense of the Purchase Factor section.  For example, the girl sometimes accepts 50%, but I think she's rejected offers as high as 70%...
  • edit Pricing Strategies
    edited by D0SBoots diff
    Summary: Bring table entries in line with new optimal values. Also sort them in the same order as the profit entries.
  • edit Pricing Strategies
    edited by D0SBoots diff
    Summary: Modify values for XP strategy - when high/low price effects are present, there are many "optimal" choices, so choose the one that gives the most profit.
  • edit Silver Watch
    edited by TeaForTomorrow diff