Recettear Wiki
Advertisement

Rings are a type of Equipment wearable by all Adventurers. However, an adventurer who buys a ring in the shop won't equip it. Rings can have a +X, but since they have no stat this has no effect (other than when they are used as ingredients for a fusion).
They have various effects that triggers at appropriate times and break randomly on use, becoming a Broken Ring.

List of Rings[]

Name
Purchase Price
Base
Price
Description
Effect
Categories Notes
Broken Ring
5
A shattered ring that has lost any value it once had. Could it be repaired somehow?... No effect Ring
Willpower Ring 4,200
6,000
This ring's power enhances the wearer's willpower, allowing him to shrug off physical blows. It can break. 1/2 Phys. damage taken Ring ; Accessory Has a 1 in 10 chance to break on use
Evoker's Ring 4,900
7,000
This ring's power enhances the wearer's magical power. It can break if the user is unlucky. 1/2 Mag. damage taken Holy ; Ring ; Accessory Has a 1 in 10 chance to break on use
Purity Ring 5,600
8,000
This ring allows the wearer to cleans himself of status ailments. It can break. Negates status ailments Ring ; Accessory Has a 1 in 5 chance to break on use
Healing Ring 7,000
10,000
This ring's power heals the wearer over time. It can break if the user is unlucky. Restores 25% of max HP when going under 50% Ring ; Accessory Level 1 Fusion

Has a 1 in 5 chance to break on use

Meditation Ring 7,000
10,000
This ring's power restores the wearer's mental power over time. It can break. Restores 25% of max SP when going under 50% Holy ; Ring ; Accessory Has a 1 in 5 chance to break on use
Graceful Ring 21,000
30,000
This ring's power makes the wearer's movements graceful, preventing a waste of energy. It can break. Halves SP consumption Ring ; Accessory Has a 1 in 10 chance to break on use
Thief's Ring 7,000
10,000
This ring's power allows the user to detect and disarm traps. It can break. Disarms Floor-Traps and Chest-Traps Ring ; Accessory Has a 1 in 4 chance to break on use
Mystery Ring
46,000
This ring's power... uh... That's a good question. Try it and see. It can break Chance to upgrade Chest's content to a rare drop Sinister ; Ring ; Accessory Level 2 Fusion

Has a 1 in 3 chance to break on use

Soul Ring
200,000
The holy fire within this ring will prevent the wearer from dying; this will break the ring. Revives when worn on death Holy ; Ring ; Accessory 100% chance to break on use

WeaponsArmorsOther ArmorsAccessoriesFoodDecorationsOtherIngredients
CharmsNecklaces • Rings

Broken RingBroken RingWillpower RingWillpower RingEvokersringEvoker's RingPurityringPurity RingHealing RingHealing RingMeditation RingMeditation RingGraceful RingGraceful RingThiefsringThief's RingMystery RingMystery RingSoul RingSoul Ring

Advertisement